Design Studio

In this course you will use the skills and knowledge gained at the foundations level to engage in extended design challenges involving different design disciplines. You will delve deeper into the design process, explore more specific skills, tools and techniques, and develop increasingly sophisticated design concepts. students will continue to develop, refine and expand skills of digital and analog making, and begin to develop sense of the purpose and potential of design.

Goals:

To understand and apply the design process to create well conceived and functional artifacts.

 

To continue to expand skills of digital and analog making as they apply to the various design fields.

 

To consider the role of the designer as a problem-solver and active participant in society who had a responsibility to design for the greater common good.

 

Workflow: Do, Post, Submit

This class makes extensive use of a digital portfolio for the posting and assessment of student work. It is essential that students: do, post and submit their work in the following manner. Consistent failure to do so may result in a lower overall grade.

Setting up your E (digital) portfolio.

Your digital portfolio is the only complete record of your both your digital and analog work. While you will also maintain a physical folder for analog work, you are still required to DIGITIZE (through scanning or photography) your analog work and post it to your e-portfolio. 

Your  e-portfolio must be clearly organized and complete.

IMPORTANT:

  1. Use your BBA email and create a password to start your account.
  2. Share your password with me.
  3. After you have created your account copy the URL of your website and your user name  to the shared google doc through the link on the STUDENT PORTFOLIO page in the Navigation Menu on the right side of the page. YOU MUST BE IN VIEW MODE TO DO THIS
  4. Choose the template for DESIGN/PORTFOLIO and add the titles: Unit 1 through Unit 10. We will adjust this later. 

PROCEDURE FOR SUBMITTING YOUR ASSIGNMENT THROUGH ONCAMPUS: 

 

IN ORDER FOR YOUR WORK TO BE CONSIDERED COMPLETE AND READY TO BE GRADED YOU MUST SUBMIT IT THROUGH THE ONCAMPUS PORTAL. UNLESS I SPECIFICALLY SAY OTHERWISE, THIS IS THE ONLY WAY THAT I WILL ACCEPT WORK. IT IS ADVISED THAT YOU DO THIS ON THE LAB COMPUTERS AND NOT THE JIMDO APP ON YOUR IPAD OR PHONE.

 

1- MAKE SURE THAT YOU ARE IN VIEW MODE (NOT EDIT MODE)

 

2-COPY THE URL OF THE PAGE THAT CONTAINS THE WORK. DO THIS EVEN IF IT IS ON THE SAME PAGE AS OTHER ASSIGNMENTS. WHY?

BECAUSE IT IS THE ONLY WAY I HAVE OF KEEPING TRACK OF YOUR ASSIGNMENTS IN MY GRADE BOOK.

 

3-OPEN THE ONCAMPUS PORTAL AND LOOK FOR THE CORRECT ASSIGNMENT - PASTE IT INTO THE DIALOG BOX ON THE UPPER RIGHT

 

A Short interview with architect Renzo Piano on the importance of the sketching and the sketchbook

The Sketchbook

Paul Clemence: I look around your office and models are everywhere! From miniatures of entire buildings to blown-up structural details. Considering the integration of 3-D modeling software in architectural practice over the last decade, are models still essential to the preliminary design process?

Renzo Piano: Doing one of these rough models is the same as sketching. The model is three-dimensional version of a sketch. With the computer you need to tell it exactly what to do; where to start, where to stop. When I am doing the sketch, I don’t have to tell the sketch where to start, where to end. It’s instinctive. Sketching, like the model, has the quality of imperfection. Neither has to be precise. It gives you freedom. It gives you the possibility to change. The computer is perfect in the moment when you cannot be perfect. Making models and sketches is very important in this early part of the process, because in the beginning it is never precise—if you have to be precise you can get trapped in the shape, in the form. And you have to remember that the model is just a fragment—the only place where it all comes together is the mind, even with things like proportion and scale.

An example of an early idea sketch from Piano's notebook

The completed building from a similar view

Your Sketchbook…..

 Is where you document your process.

 

PROCESS is as important as the PRODUCT.  Your sketchbook is a valuable tool. YOU MUST BRING YOUR SKETCHBOOK TO EVERY CLASS!

 

The sketchbook is mandatory and is provided to you at reduced or no cost. However, if you lose it, you must replace it with the same size and format as the original at your own cost. Please see me if you need to replace your sketchbook.

 

Your sketchbook is:

 

  •  The place for your notes from lectures, videos, critiques and class discussions.
  • The place where you compose your end of project reflections (which are then posted to your e-portfolio).
  • Where you record your brainstorming/ideating for projects.
  • A place for any specific assignments (such as drawing assignments).
  • A place for any other explorations, research, random thoughts, and notions that have to do with the content of the class, or subjects related to the class.
  • A place for you to record the QUESTIONS that you have about the content of a unit or about a project.

 

Sketchbook Criteria:

 

  • Each entry or page should have a clearly written title and date. You can expand your sketchbook by pasting in additional pages, pockets etc.
  • Your sketchbook should be relatively neat and well organized, while still allowing for creativity, expression and exploration.
  • Make the maximum use of each page (front and back), while not being overcrowded or indecipherable.
  • Include all of the items detailed in the section above.

 

Grading :

I will ask to see your sketchbook periodically throughout the course. The sketchbook will be formally assessed at the three points during the class: At the interim reporting periods and at the end of the course. The sketchbook is worth 25% of your final course grade.